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Objectives/outcomes
Recognise common uses of information technology beyond school;
- Spot digital technology in school (Task 1)
- Find a piece of computer equipment amongst day to day objects and choose the correct definition. (Task 2)
Teacher Input
Younger pupils should understand which day to day objects have computers within them. Look at several objects; e.g a calculator, cup, digital or non digital watch, lamp and discuss which ones have microchips inside and why. Explain that microchips are the brains of a computer that means the computer can work by itself.
Pupil Activities
Task 1

Setup a treasure hunt around the school with clues/images pointing the pupils toward things that have microchips within that are digital.
 Task 2 
Find the Technology enables kids to develop computer-related vocabulary through two different activities. The Review activity works like interactive flash cards. Objects are presented individually to the pupils with names, pictures, and descriptions. The Find activity asks pupils to locate objects scattered in a room. When an object is located pupils must select a definition that best describes the object from multiple choices. All objects, descriptions, and questions have full audio support and can be read aloud to the player.
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Assessment
As well as the class discussions and observing the activities,  pupils could also fill out the Computer spotter activity below, which could be done in class and used as a stimulus for a whole class discussion. The last two objects in the activity create a talking point because one is an older analogue television and the other is a new digital television. 
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Computer Spotter Activity.pdf
File Size: 1509 kb
File Type: pdf
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Cross Curricular
History - Compare digital devices with non-digital, including objects that have the same purpose. For example, an MP3 player and vinyl record player. Create a timeline of these devices.
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