Primary Computing. Made Easy.
Trusted resources used by teachers and pupils in over 800 schools.
Includes 3 pupil activity packs that apply many of the programming skills covered in our Year 3 and Year 4 packs, as well as introducing new ones. Video tutorials and challenges allow pupils to work at their own pace at school or home using our pupil codes tool.
Scratch Sentences – Pupils can learn to program a random sentence generator in Scratch using data lists (adjectives, verbs, nouns etc.)
Scratch Maze (FREE) or type pupil code 4T46 – Sample pack helping pupils to learn how to program a maze using keyboard inputs for control, conditions for interaction and game-play, data variables for scoring and game timer.
Scratch Football – Pupils can learn to program a penalty shoot out in Scratch using inputs, loops, conditions and scoring.
Plus teacher notes with lesson outlines, assessment advice, assessment grid, posters, certificates and more.
Progression of skills in this pack
1. Program list variables that chooses randomly.
2. Program inputs,
conditions and sensing for interaction, data variables for scoring
and a game timer.
3. Program Inputs, outputs, loops, conditions, sensing and variables.
Key Stage 2 Curriculum
Design, write and debug programs that accomplish specific goals; solve problems by decomposing them into smaller parts.
Use sequence, selection, and repetition in programs; work with variables and various forms of input and output.
Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.
🕓 5-7 Hours